![]() ![]() Later on your Gunships and Walkers can also be improved with both "electromagnetic utilization" mods. ![]() Put any spare OWL's in a second supporting army since they can usually fly in on turn one to provide back up. *You may want to start researching your secret tech units at this point instead.Īll armies should have 3 troopers (and optionally an engineer). Together with Valkyrie TacOps (throw flash bangs) for distraction tactics these guys will be absolutely wreaking stuff well into the midgame.įifth Optional*: Research "engineering corps" and throw all the same three mods onto engineers, Their basic turrets will benefit a lot from both "electromagnetic utilization" mods and the engineers themselves will be highly effective mobile support with Jetpacks. You now have absolutely beastly troopers - Long range, High maneuverability, High damage overwatch, Electified debuff (5 damage per turn and -15% accuracy) plus cover destroying grenades. Third: Under firearms tech tree research to the second tech "electromagnetic utilization" - Throw BOTH mods on ALL troopers, don't spend cosmite on anything else yet.įour: Research "smart defense modules" (put improved combat sensors on scout OWL's if you want) then research "rapid maneuverability" -> put jet packs on all troopers (and any non-mounted heroes if you have a good tier 3 weapon) and use Valkyrie TacOps to pin down backline/dangerous enemies in combat. Send OWL's out to scout and look for +research pick ups. Highest level troopers get improved overwatch - so we don't want to lose ANY. Second: Research - "Nanite support" for Nanite support stations, these make a huge difference in the first few turns for keeping stuff alive. You want to have 3 per army no later than a few turns after the first hero arrives.Ĭommander and early heroes should get "infantry commander" for extra trooper damage and "field medic" for survivability with the first two level ups. ![]() ![]() Sorry if this has been mentioned before, I only just got this game and I have been playing with different strats on my own.īuild up to a total of 6 troopers as soon as reasonable. This is my current vanguard opening strategy. ![]()
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